A downloadable mod

Play as your favorite ice fairy in Nuclear Throne!

  • Graze enemy bullets to gain ammo
  • Right-clicking creates a temporary barrier that freezes any enemies or bullets that touch it, as well as firing deadly icicles.
  • Bombs are gained over time by defeating certain bosses
  • Freezes frogs when entering a level (does not affect mom)

There is also a hidden boss fight that can be accessed on 5-1, and can be disabled easily in main.txt if it is causing issues


Credits:

Original character + menu select icons by ZUN/Team Shanghai Alice

Fish custom character template by Yokin


If you find any bugs please comment so I can fix

Mod may or may not be a buggy mess (honestly don't know), however if you plan on making your own mod you're better off looking at someone else's code, as mine is kinda sucky. (you can use it if you want tho :) )

StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMario_2
TagsNuclear Throne Together, ntt-race, Nuclear Throne

Download

Download
Cirno2.1.zip 2 MB

Development log

Comments

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funky mod ⑨ even

Best Cirno mod ever.

This is really awesome, the character feels a little lacking but the boss fight was AMAZING! It was extremely fun and challenging- though the games framerate did drop to like.. 10 during the fight, and the green stuff that spawns after the fight you can't get because
well its outside the walls. Overall, the Bossfight itself is totally amazing!

Bombs dropping from bosses would probably be a more appropriate way to return bombs than basing it on kills since midbosses will drop bomb pickups in the mainline series. The graze mechanic could also use a bit of visual feedback -- to that I suggest using the rad pickup sound in conjunction with spawning stress particles around grazed projectiles.


As for the boss, I enjoyed it, but the difficulty is all over the place with certain attacks when you're playing ranged because of how quickly the projectiles come out with no tell. The rad pickups also get stuck on the invisible walls, but that's a base game problem.